Pixydra Studio

SebaGamesDev

Pixydra Studio is a pixel-art software fully focused on animated sprites for videogames.

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Overview

Pixydra Studio is pixel-art software fully focused on creating animated sprites for video games.

--- Unique Features ---

  • Playtest Mode where you can test your sprites playability feel.

  • Document with Mixed-Type Layers between RGBA and Indexed Color.

  • Multiple Selectable Palettes per document.

  • Ability to Rename Colors by Palette Range.

  • Configurable Special Commands for specific palette colors.

  • Color Range Delimiters.

  • Layer Invalidation System by name for the entire document.

  • Focus System for layers or animation frames.

  • Individual and global Real-Time Visualization of layers and animation frames.

  • Configurable Non-Square Pixel Aspect Ratios with presets for old consoles.

  • Free and Independent Layer Setup per Frame.

  • Joystick Support for editing.

  • Isometric Visualization by stacking sprites.

  • "Draft" Marker to discard specific sprites when exporting.

  • Automatic Layer Outlines.

  • Layer Peek Mode that lets you see hidden areas on the working layer.

  • Editor and preview Real Transparent Background option.

  • OLED-Friendly Interface with shifting colors.

  • Automatic Edge-Smoothing Command.

  • Layer Search and navigation by name.

  • Smooth Zooming and Panning movements.

  • Interface with smooth animation effects.

  • Automatic restricted mode draw on Pen tool.

  • Animated Stamp Moving while switching animation frames.

  • Non-destructive mirrow view.

  • Freely move Stamps between layers and even frames.

--- General Features ---

  • Fully Configurable Shortcuts.

  • Editable Axis/Pivot for game sprite exporting.

  • Layer Blend Modes.

  • Animation frames with Comments and Tags.

  • Auto-Erase Pen Mode.

  • Image Atlas Exporter.

  • Animated GIF exporter.

  • Gradient Assignment in color palette.

  • Reads files in the following formats: BMP, PNG, GIF, ASE, GAL.

  • Animation Preview while editing.

  • RGB and HSV color editing.

  • Continuous Drawing while switching animation frames.

  • Freely movable interface elements.

  • Horizontal Symmetry for Pen tool.

  • Visual Themes.

Genres

Animation & ModelingDesign & IllustrationGame Development