How Thinkmay pricing works

Every price on Thinkmay, what keeps billing, what happens when your wallet is empty, and when money comes back. The same rules apply on every page where you buy.

1 credit = $0.04

Prices are in credits

You top up a wallet in credits and every purchase is paid from it. Each price below is in credits, with the money figure beside it.

Prices include the taxes and fees required by law.

Two ways a price is charged

Paid up front

Taken from the wallet when you buy, for a fixed period, and renewed from the wallet when the period ends.

Cloud PC plans · public IP · game pool

Taken every hour

Taken from the wallet each hour for as long as you keep the resource, whether it is in use or not.

VPS

Cloud PC plans

A Windows PC with a GPU, paid for a period with a set number of play hours.

Trial30 credits$1.12once3 hours in total · once per account · nothing is kept between sessions
Standard350 credits$13.50per 30 days30 days · 120 hours · 200 GB disk · sessions up to 3 hours
Performance700 credits$27.00per 30 days30 days · 360 hours · 400 GB disk
Standard · Yearly3,588 credits$138.00per year365 days · 120 hours every 30 days · 200 GB disk · sessions up to 3 hours
Performance · Yearly7,188 credits$277.00per year365 days · 360 hours every 30 days · 400 GB disk
Billing
Paid up front. A plan renews automatically from your wallet on its end date; you can turn this off in Account. On a monthly plan, using all its hours renews it early: the plan price is taken again and 30 days are added to the end date; if that renewal cannot be paid, play pauses until you top up or the end date arrives, so no paid day is lost. With auto-renew off, a monthly plan ends when its hours run out, and the days left are lost. The trial does not renew. A yearly plan pauses instead until its next cycle.
Keeps billing
Unused hours do not carry over to the next period.
Wallet runs out
If a renewal cannot be paid, the plan ends and its disk is deleted 48 hours later; renewing within them keeps it.
Refunds
Cancelling stops the plan at once and nothing is refunded. The disk is kept for 48 hours, unbilled, and until then you can restore the plan with the days and hours it had left.

VPS

A Linux virtual machine, billed by the hour.

VPS 4 vCPU · 8 GB499 credits$19.96a month at mostBilled 1 credit an hour ($0.04) until the cap · 50 GB disk included

Example: a 4 vCPU VPS used 100 hours in a month costs 100 credits. Left on all month it costs 499 credits: the cap is reached after 499 hours, and the rest of the month is free.

Billing
Taken from the wallet every hour, from creation until you delete it. The first hour is taken at creation. Once a VM reaches its monthly cap, its hours are free until the 1st of the next month, Vietnam time.
Keeps billing
A stopped VM bills in full.
Wallet runs out
The VM stops at once. If the wallet is not topped up within 48 hours, the VM and its disk are deleted.
Refunds
The hour in progress is not refunded when you delete a VM. A deleted VM is kept for 48 hours and can be restored until then; a restore bills the hours since the delete, as if the VM had been stopped. Never restored, it bills nothing more.

Public IP

An internet address of your own, for SSH, a game server or a website on a VPS.

Public IPv4 address100 credits$4.00per 30 daysUp to 2 per account
Billing
Paid up front for 30 days and renewed automatically from the wallet.
Keeps billing
It renews whether or not it is attached to a VM, and after its VM is deleted, until you release it.
Wallet runs out
If a renewal cannot be paid, the address keeps working for 48 hours, then it is released.
Refunds
Releasing ends the period at once and the rest is not refunded. For 24 hours you can take the address back with the period it had; after that it goes back to the pool and may not be yours again.

Games

Access to games you do not own.

Game pool50 credits$2.00per 30 daysShared accounts for the games in the pool · renews automatically
VIP game accountPrice on each gameonceAn account of your own for that game, kept permanently
Billing
The game pool is paid up front and renews from the wallet a few hours before it ends. A VIP account is paid once.
Keeps billing
The game pool renews until you cancel it; cancelling keeps access to the end of the period.
Wallet runs out
A pool renewal is tried 3 times, then the pool lapses.
Refunds
None. If a publisher disables a VIP account, you get another account for the game; saves on the old one may be lost.

When your wallet runs out

Nothing is deleted the moment the wallet reaches zero. A VPS, a Cloud PC and a public IP all get the same 48 hours, and a top-up within them keeps everything.

VPSAt once: Stops at onceUnless you top up: Deleted with its disk after 48 hours
Public IPAt once: Keeps workingUnless you top up: Released after 48 hours
Cloud PC planAt once: Not renewed; the plan endsUnless you top up: Disk deleted after 48 hours
Game poolAt once: Renewal tried 3 timesUnless you top up: Lapses

Refunds

No refunds: credits are not returned when you cancel a plan, delete a VPS, release an IP or stop using something you paid for.

The one exception: if a Thinkmay fault makes a service you paid for unusable for more than 24 hours, contact support and we return the credits or play hours for that time.

Credits cannot be exchanged back for money, except where the law requires it.

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Contact

For technical support or billing inquiries, please contact us via:

Pricing questions

How does Thinkmay charge me?

Everything is priced in credits, which you top up into your wallet. Cloud PC plans, public IPs and the game pool are paid up front for a set period and renew from the wallet. A VPS is taken from the wallet every hour. The price list above shows each current price, in credits and in money.

Does playing on a Cloud PC use credits by the hour?

No. A Cloud PC plan is paid up front and comes with a set number of play hours for its period. Playing uses those hours, not your wallet. On a monthly plan with auto-renew on, using all the hours renews the plan early.

Does a VPS cost anything while it is stopped?

Yes. A VPS is billed every hour from the moment you create it until you delete it, running or stopped. A VPS size with a monthly cap stops billing for the rest of the month once it reaches the cap; the price list shows which sizes have one.

How is a public IP billed?

It is paid up front for 30 days and renews from the wallet, whether or not it is attached to a VM, until you release it.

What happens when my wallet runs out?

Nothing is deleted at once. A VPS stops right away, a public IP keeps working, and a Cloud PC plan that cannot renew ends. Top up within 48 hours and you keep everything. After that, the VPS or the plan’s disk is deleted and the IP is released.

Do I keep my files after I stop a session?

On a monthly or yearly Cloud PC plan, your disk stays between sessions for as long as the plan runs. The Trial keeps nothing between sessions. A VPS keeps its disk until you delete it.

When do I get credits back?

Cancelling a plan, deleting a VPS or releasing an IP does not refund credits. The one exception: if a Thinkmay fault makes a service you paid for unusable for more than 24 hours, contact support and we return the credits or play hours for that time. Credits cannot be exchanged back for money, except where the law requires it.

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